Platformer by Lakshay
A 2D platformer. Building it taught me how 2D mechanics work, like movement, jumping and collisions, and how to put them together into a playable game.
BCA (AI & ML) student at Shoolini University. I make 2D and 3D games, and I'm learning machine learning so my games can get smarter.
I'm Lakshay, a BCA student specialising in AI and ML at Shoolini University. I love making games, and I've released two so far: a 2D platformer and a 3D horror game.
Making them taught me how game mechanics work and how to build them from scratch. Now I'm learning to code for machine learning, because I want to build game characters that can learn and adapt instead of following fixed rules.
A 2D platformer. Building it taught me how 2D mechanics work, like movement, jumping and collisions, and how to put them together into a playable game.
A 3D horror game where you find your way through a maze. This one was my step up into 3D: player control, camera, level design and atmosphere.
In progress. I'm learning the basics of machine learning so I can train a simple agent to play one of the games above.
I'd love feedback on my games, people to learn with, and game jams to join. Message me on LinkedIn or check my code on GitHub.